![]() Yes I worked hard to bring this game to life, may you all inflict carnage upon it!Ĭrack-Spiel kostenlos Systemanforderungen von Ultimate Epic Battle Simulator für PC: What does that mean? That means every piece of shiny armor is reflecting it’s true surroundings, every bright surfaces illuminates it’s surroundings and effects the overall lighting. This enables bounce light completely in real time. So I built my own dynamic weltweit illumination lighting engine. ![]() But I didn’t stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. Each individual decides his own path and navigates complex environments. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. This is why I worked months on end to create the most powerful crowd rendering ordnungsprinzip ever conceived in Unity engine. Unfortunately there really aren’t many engines that you can chuck 10, 000 characters mit and expect good performance.
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